Dependencies:
- ox_lib
- bl_bridge (optional)
Previews:
Preview 1
Preview 2
Features:
- You can use it standalone or with bridge resource for extra inventory and targeting options.
- Supports statebags and entities strict modes, no networked entities needed.
- Pumpkins appear randomly around the map, never in water, always in fun spots.
- Players can interact with pumpkins by getting close or using target mode if bridge is enabled.
- Bridge users can open a stash from the pumpkin to manage items quickly.
- Players can pick up and throw pumpkins, and the throws are synced between players.
- You can set rewards for collecting pumpkins. Admins can see all collections in a menu.
- Save pumpkin Id inside item metadata for reuse.
- There are 4 different pumpkin models to choose from, and you can change how far players can throw them.